Global Career Parameters

Career repair policy
- Unrestricted: no restrictions.
- Prohibited for this career: repairs are prohibited throughout the entire career (Need For Repair?).

- Prohibited during an active event: repairs are prohibited while participating in an event.

Career sell-car policy
- Unrestricted: no restrictions.
- Selling prohibited: selling cars is prohibited.

Initial Balance

The amount of money given to the player at the beginning of a career.
Player purchase restriction

Restricts which cars the player can purchase.
For example, if you want to create a Ferrari vs Porsche career, you can restrict the available cars to prevent players from purchasing vehicles that are not allowed in that career.
This feature is still under development. Its functionality has not yet been verified.


AI purchase restriction

Restricts which cars AI opponents can use.
For example, if an event is set to Open and "AI purchase restriction" is set to "Class AA", AI opponents will use Class AA cars regardless of the player's car class.
If no eligible cars remain after applying both the event restrictions and the "AI purchase restriction", the game will fall back to using only the event restrictions.
This feature is still under development. Its functionality has not yet been verified.

Event Parameters
Event Options

Repair policy
- Unrestricted: no restrictions.
- Prohibited during an active event: repairs are prohibited while participating in an event.
Re-entry policy
- No restriction: no restrictions.
- Prohibited after a 1st place finish: re-entry is prohibited after winning a gold medal.
- Prohibited after a 1st or 2nd place finish: re-entry is prohibited after winning a gold or silver medal.
- Prohibited after a 1st, 2nd or 3rd place finish: re-entry is prohibited after winning a gold, silver, or bronze medal.

Player ticket limit (0 = one)
Work in progress.
AI ticket limit (0 = unlimited)
Work in progress.
Traffic cars (0–8)
Sets the number of traffic cars in a race.
Traffic cars occupy available vehicle slots. Since the game supports a maximum of 16 cars at a time, the actual number of traffic cars may be lower than the configured value, depending on the number of race participants.

Police cars (0–8)
Work in progress.
Prizes (1-16)

Allows you to configure the prize money awarded for each finishing position.
For positions 9 through 16, a multiplier is used. To configure larger prize amounts for these positions, increase the multiplier value.
Tournament Points

Allows you to configure the number of points awarded for each finishing position in a race. Valid values range from 0 to 255.
Knockout Eliminations

Allows you to configure how many cars are eliminated after each race in a knockout event.
The value is configured separately for each race in the event. A value of 0 means that one car is eliminated.
コメント
まだコメントはありません。
コメント・評価にはログインが必要です。 ログイン